John is a seasoned Project Manager and Broadcast Engineer with vast experience delivering best practices for cost-effective media systems.  John has been at the forefront of the evolution of media delivery as traditional processes in broadcast have evolved into digital media distribution.  John's background includes designing digital media workflows utilizing massive storage/processing systems, cloud solutions and content distribution networks 

John holds three patents in Media Technology, and built several production facilities before joining the Microsoft Productions Studios team where he was responsible for design, implementation and deployment for integration projects and served as a consultant for various Microsoft groups including Windows and Xbox.